AI Insights · Timothy · October 2025
Top 5 City Building Games Performance in Chile: Q3 2025
Discover the performance trends of the top city building games in Chile during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top city building games in Chile exhibited varied performance trends across downloads, revenue, and active users. This analysis, based on Sensor Tower data, provides insights into these popular applications.
Isekai:Slow Life from Mars Era Limited showed fluctuating weekly revenue, peaking at approximately $2.9K at the start of July and closing the quarter at around $1.8K. Weekly downloads saw a decline, starting at 299 and dropping to 86 by the end of September. Active users remained relatively stable, with a slight increase from 13.1K to 13.3K.
SimCity BuildIt by Electronic Arts experienced consistent weekly revenue, ranging from $383 to $763, ending the quarter at $731. Downloads demonstrated an upward trend mid-quarter, reaching a peak of 1.2K in mid-September. Active users fluctuated, starting at 24.9K and ending slightly lower at 22.6K.
Merge County from Microfun Limited maintained steady revenue, closing at $611. Downloads saw a spike in early July at 3.3K but stabilized to 336 by the end of the quarter. Active users decreased from 2.7K to just under 1K.
Puzzles & Chaos: Frozen Castle observed a decline in weekly revenue, starting at $518 and dropping to $316. Downloads decreased steadily from 1K to 366, while active users showed a slight increase, ending the quarter at 3.9K.
Triple Match City by Ferah Games showed a notable increase in revenue, starting at $162 and reaching $1.3K by the end of September. Downloads were minimal until a rise in September, peaking at 540. Active users also rose from 444 to 769.
For further insights and detailed analysis, explore more data on Sensor Tower's platform.